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How to Draw Noir Comics: The Art and Technique of Visual Storytelling, by Shawn Martinbrough
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How to Draw Noir Comics: The Art and Technique of Visual Storytelling is an instructional book based on the cinematic, high contrast noir style of acclaimed comic book and graphic novel illustrator, Shawn Martinbrough.
Martinbrough’s work has been published by DC Comics, Vertigo and Marvel Comics, illustrating stories ranging from Batman to the X-Men. This is his first book, released through Watson-Guptill Publications and The Nielsen Company.
In How to Draw Noir Comics, Martinbrough shows how the expert use of the color black is critical for drawing noir comics. He demonstrates how to set a mood, design characters and locations, stage action and enhance drama, and discusses important topics like page layout, panel design, and cover design.
How to Draw Noir Comics includes The Truce, an original graphic novel written and illustrated by Martinbrough which incorporates the many lessons addressed throughout the book, and has an introduction by critically-acclaimed novelist Greg Rucka, author of the graphic novel Whiteout, currently in production as a major motion picture.
- Sales Rank: #82840 in Books
- Brand: WATSON-GUPTILL
- Published on: 2007-10-30
- Released on: 2007-10-30
- Original language: English
- Number of items: 1
- Dimensions: 11.00" h x .50" w x 8.50" l, 1.31 pounds
- Binding: Paperback
- 144 pages
About the Author
Shawn Martinbrough illustrates many DC and Marvel comics, including
Superman, Detective Comics, Batman, and X-Men. Other clients include LucasArts, Playboy, and many others. In 2004, he was named one of "Washington, D.C.'s Best" by The
Washingtonian. He lives in Washington, D.C.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Excellent presentation of refined, sophisticated and professional data.
By The Lone Comic
I was really anticipating this book. Noir techniques are fantastic for psychological thrillers, one of which I am writing for a comic of my own design for my Lone Comic entertainment brand.
When it arrived, the information was so complete and useful, it was almost over my head. Even though the information is presented in just about as intelligent a manner as it can be presented, it is some professional level data for accomplished comic book artists.
That is not to say a beginner cannot use it a reuse it as their skill grows - it was just a big, complete, comprehensive bunch of data on the topic.
I really hope I can use all this book offers in the long run.
The Lone Comic TM
Defender of Creativity and Entertainment SM
2 of 2 people found the following review helpful.
Noir realistic comics by one of the greatest
By Edouard ELCET
Being a Belgian-style comic illustrator, I did'nt know Shawn Martinbrough before, so I visited his homepage and made an exploration of the book with the appropriate functions of Amazon. Then not only I was convinced that Martinbrough had been choiced by the most important comic publishers, and his incredible talent was evident, but also that the book was of first interest for any comics illustrator working with ink outlines and having to illustrate dramas and place plain dark zones. Martinbrough warns the reader that he will not teach drawing either figures or environments, nevertheless he gives great ideas of how get the most of many situations through numerous well-explained comic pages. This is not a book to read as a simple novel, but to study carefully and read several times before, during and after practice. Martinbrough works only traditionaly (I do all my inking digital in Photoshop and in Manga Studio EX), but no problem: this manual keeps all its interest for digital illustrators. As a bonus, a very beautiful comic novel "The Truce" is included in the book. With the excellent "Drawing crime noir" by Christopher Hart, this handbook makes not only a good pair for professionals, but it is simply a MUST TO BUY, even for advanced illustrators when they are not sure how to place their plain ink zones.
E. Elcet, professional comics illustrator, Paris
2 of 2 people found the following review helpful.
Simple words, rich imagery
By Felix Carrion PhD
This is a surprisingly 'complete' contribution to the growing number of books on how-to create graphic novels. The text is sparing but to the point while the images speak volumes about why and how the images were created for the storytelling task. This is not a step by step about the business of graphic novels or comics but is more of a distilled rendering of Martinbrough's accumulated wisdom about what works in this approach to visual storytelling. I do believe that the reader is more likely to pick up these pointers if the reader has a background in art already. In other words, there is much in the visual aspects of this book to be appreciated if you have tried your hand at visual storytelling already. An excellent reference book for those that are trying their hand at graphic novels.
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